Leave me a comment saying "Resistance is Futile."
• I'll respond by asking you five questions so I can satisfy my curiosity. (until I get bored)
• Update your journal with the answers to the questions.
• Include this explanation in the post and offer to ask other people questions.
The following questions originate from bluefall 1. Your house is on fire. What do you save?
I'll list items in priority; the plan is to retrieve as much of the list as possible before the flames prohibit further retrieval. First up is my closed headphones. I put them on to save my ears
from the shrill keening that issues from the fire alarm. (Closed headphones are earmuffs with speakers in them). Next is my external USB hard drive, then my OS install DVDs. Computer itself is too bulky to remove. Fourth priority is recovering my bowler hat. Then the wii - wiring and controllers are expendable but the console itself has data (I have one star to go before I complete Mario Galaxy. LUIGI'S PURPLE COINS WILL BE MINE. Eventually.
). Finally, the old SNES I got from a friend and the all of two games I have for it. If I can get all that out before it's too dangerous, I'll grab whatever seems lightweight and expensive until it is too dangerous.2. What's the most awesome video game of all time?
Speaking of "all time" when the greater part of time hasn't happened yet seems rather presumptuous. Well at any rate I can only speak to the relatively minuscule subset of games that I have actually played, which naturally excludes the future.
But enough of pedantic philosophizing! It's Super Metroid. I'm normally a believer in progress, not nostalgia - I think Dragon Age is a marked improvement over Bioware's previous output, I like Mario Galaxy more than 64, and if you ask me everything about World of Warcraft is better than it was at launch.
But I put Super Metroid over Zero Mission, despite the latter having tighter controls, fewer bugs, and smoother sprites. I can identify two reasons why:
1. I like a little complication. Super Metroid has a few extra widgets, you can turn abilities on or off in the pause menu, and there's the tricks you can do with power bombs.
2. The story. It's not the first thing people think of when they think about Metroid but for my money it's a much bigger deal than they realize. Super Metroid was radically mimetic 4 years before Half-Life, and it never locked you in a room to let someone exposit at you. Zero Mission largely follows Super Metroid's example, but it occasionally resorts to cutscenes. Plus, what happens in Zero Mission is pretty much exclusively violence between Samus and Space Pirates, whereas Super Metroid has The Twist. (Zero Mission does have a nod to Samus' origin story
, but that's backstory
3. What's your biggest pet peeve?
- Chrono Trigger (for being Chrono Trigger)
- Final Fantasy XII (for Balthier, letting a woman have the story all to herself, defying the romance subplot obligation, and immortal spirits who speak in iambic meter.)
- World of Warcraft (it's that popular for a reason.)
Single-Player RTS campaigns. They generally devolve into "build token static defense to fend off token AI offensives, grind down the enormous AI base through attrition or a supply capped blob." It's tedious and takes forever. Supreme Commander is especially egregious in this respect, as it actively punishes you for achieving objectives as soon as you are able by expanding the play area to reveal a massive enemy attack, which once destroyed leaves a constant trickle of far less fearsome attacks until you complete the next objective. I will give credit to the three missions in Forged Alliance where you have to build up a base from scratch while under fire - on hard, getting to tier 2 before the AI decides to start sending t2 units at you is an actual challenge. Still, they never move on to t3 or experimentals and given the initial enemy base they could
be swarming you with t3 assault bots as soon as you gate in!
The Red Alert 3 campaigns, by contrast, were pretty good about doing at least one of putting you under reasonable time pressure, consistently attacking with a challenging degree of force, or giving you a gimmick objective with fixed forces at any given moment.4. What are you most proud of?
I've got a knack for math and coding. It's saved me from and perpetuated my terrible procrastination habit for basically my entire academic career.5. If you had a character class in real life, what would it be?Expert